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DESIGNING FOR THE WILD WILD WEST: A CHAOTIC MOON SXSW PANEL

11 Aug 2015
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SXSW Interactive: parties, Grumpy Cat…tasing interns (just us?). Good times.

But despite these fun–often ridiculous–elements, at the end of the day, the event is really all about awesome, super-informative panels. And SXSW is giving you the opportunity to vote for the ones that YOU really want to attend next year.

Here at Chaotic Moon, we’ve got six panels in the running spots at SXSW Interactive 2016, and here we shine the spotlight on one in particular: Designing for the Wild Wild West.

So watch, read, and get ready to get your world rocked.

Oh, then vote. That’d be cool.

 

How do you build a user-centered experience for something with no users? Designers often rely on native behaviors and established pattern libraries as a baseline for their work, but what do you do when you’re, say, designing for a 30-foot interactive, inflatable tree? Or a gesture-based drone? In this panel, Chaotic Moon Interaction Designer Alyssa Peters will examine how UX frontiersmen and women tackled problems in the past and present, and delve into how we can establish a tool belt for exploring the “wild west” of design and, ultimately, craft truly amazing user experiences.

Click here to vote for this panel now!